MAJOR STUDENT CHALLENGE โ Create Your Own Game
All Grades
Goal
Plan, build, and share a complete Scratch game of your own design.
What Youโll Practice
- Planning (idea, scope, tasks)
- Core mechanics (movement, collisions, score/HP)
- Polish (sounds, animations, instructions)
- Saving and sharing your project
Choose Your Game Type
Click on a game type to learn how to build it!
๐ฎ Platformer
- Run, jump, and collect coins
- Win by reaching the flag
โ Learn Platformer Skills
๐ Battle / Fighter
- Two players or vs. enemy
- HP, punch/kick, win at 0 HP
โ Learn 2-Player Controls
๐๏ธ Racing
- Lap timer or checkpoints
- Win by finishing first
โ Learn Movement Basics
๐ฏ Catch & Avoid
- Catch good items, dodge bad ones
- Score points in a time limit
โ Download Catch Game Tutorial
๐งฉ Puzzle
- Move blocks, unlock doors, patterns
- Win by solving the puzzle
โ Download Maze Game Tutorial
๐ Story / Adventure
- Dialogue, choices, simple quests
- Win by finishing the story
โ Download Story Tutorial
Path to Build Your Game
- Pick a Genre: Platformer, Battle, Racing, Catching, Puzzle, Story.
- Define Your Goal: How do you win/lose? (reach flag, reduce HP, beat timer)
- Sketch a Mini Plan: Draw the main screen(s) and list the sprites you need.
- Make Movement First: Add player controls and test.
- Add One Mechanic: Coins to collect, enemies to avoid, or attacks to use.
- Feedback: Add score/HP, sounds, and messages so players know what happened.
- Win/Lose: Add the conditions and show a message or switch backdrop.
- Polish: Title screen, instructions, and a restart button.
- Test: Ask a friend to try it. Fix anything confusing.
- Share: Publish your game for others.
Saving Your Project
Online (scratch.mit.edu)
- Click File โ Save now.
- Click Share to publish.
- Copy the project link to turn it in.
Scratch Desktop (Offline)
- Click File โ Save to your computer to download a
.sb3file. - Name it like firstname_game_title.sb3.
- If needed, upload the file to your class drive or turn it in on your LMS.
Tip: Save early and often. Name versions with numbers (v1, v2, v3).
Checklist for Success
- Clear goal and instructions on how to play
- Working controls and at least one challenge
- Win/lose condition
- Sound or visual feedback (points, HP, messages)
- Title screen and restart
Stretch Ideas
- Power-ups, levels, or a timer
- Enemy behavior or projectiles
- Two-player mode