⛰️ Project 1: Lesson 1 - Add Rocks and Make Caves

Learning Goals

By the end of this lesson, you will:

  • Know how to add rocks to your level
  • Understand how to create cave entrances and tunnels
  • Learn to use the Landscape tool for terrain
  • Be able to place and arrange objects in 3D space

Part 1: Setting Up Your Terrain

Creating the Landscape

Open Landscape Mode:

  • Click the "Landscape" button in the Modes panel (or press Shift+2)
  • In the Landscape tool, set:
    • Section Size: 63x63 quads
    • Sections Per Component: 1x1
    • Number of Components: 2x2 (this creates a small landscape to start)

Create the Landscape:

  • Click "Create" button in the Landscape tool
  • Your landscape will appear in the viewport
  • You can adjust the size later if needed

Sculpting Basic Terrain

Select Sculpt Tool:

  • In Landscape mode, click the "Sculpt" tool (mountain icon)
  • Adjust the brush size (use bracket keys [ and ] to resize)
  • Set brush strength to 0.3-0.5 (not too strong!)

Create Hills and Valleys:

  • Click and drag on the landscape to raise terrain
  • Hold Shift and drag to lower terrain
  • Create some hills and valleys for your cave area

Part 2: Adding Rocks

Finding Rock Assets

Open Content Browser:

  • Look at the bottom of the screen for the Content Browser
  • Navigate to: StarterContent → Props
  • Look for rock assets (they might be named "Rock" or "Stone")

If No Rocks Available:

  • Go to the Epic Games Marketplace (in the launcher)
  • Search for "free rocks" or "nature pack"
  • Download a free rock pack
  • Add it to your project

Placing Rocks

Drag and Drop:

  • Drag a rock from Content Browser into the viewport
  • Use the transform gizmo (arrows) to move it around
  • Press R to rotate, E to scale

Placing Multiple Rocks:

  • Select a rock, press Ctrl+W to duplicate
  • Move the duplicate to a new location
  • Vary the sizes and rotations to make it look natural
  • Tip: Press End key to snap objects to the ground

Creating Rock Clusters:

  • Group 3-5 rocks together
  • Make some larger, some smaller
  • Rotate them randomly for a natural look
  • Place clusters around your landscape

Part 3: Making Caves

Method 1: Using Landscape Sculpting

Create Cave Entrance:

  • Select the "Sculpt" tool in Landscape mode
  • Use a medium-sized brush
  • Lower the terrain to create a depression (hold Shift and drag)
  • Make it deeper in the center, like a bowl

Carve Out the Cave:

  • Switch to "Erosion" tool (if available) or continue with Sculpt
  • Create a tunnel opening by lowering terrain in a curved shape
  • Make the opening wide enough to walk through
  • Smooth the edges using the "Smooth" tool

Method 2: Using Static Meshes (More Control)

Create Cave Walls:

  • In Content Browser, look for wall or cave assets
  • If not available, use basic shapes:
    • Go to Place Actors → Geometry → Cube
    • Scale it to create cave walls

Build Cave Structure:

  • Place large cubes/scaled meshes to form cave walls
  • Create an entrance opening
  • Add a tunnel by placing more wall pieces
  • Use the "Subtract" boolean operation if needed (Advanced)

Add Cave Details:

  • Place rocks inside the cave
  • Add some stalactites (hanging rocks) if you have those assets
  • Use darker lighting inside the cave

Part 4: Lighting Your Cave

  1. Add Directional Light:
    • Place Actors → Light → Directional Light
    • Position it above your level
    • This simulates sunlight
  2. Add Point Light Inside Cave:
    • Place Actors → Light → Point Light
    • Place it inside your cave
    • Adjust intensity (try 1000-2000)
    • Change color to warm (orange/yellow) for a torch-like effect
  3. Test Your Lighting:
    • Click "Play" button in the toolbar
    • Walk around your level (WASD keys, mouse to look)
    • See how the lighting looks
    • Press Esc to exit play mode

Part 5: Finishing Touches

  1. Add More Rocks Around Cave Entrance:
    • Make the entrance look natural
    • Place rocks to frame the opening
  2. Add Ground Details:
    • Use the "Paint" tool in Landscape mode
    • Paint different textures around the cave area
  3. Save Your Work:
    • Press Ctrl+S
    • Name your level "Lesson1_CaveLevel"

Practice Challenge

  • Create a cave system with 2-3 connected chambers
  • Add at least 10 rocks in different sizes
  • Make sure your cave has good lighting
  • Create a path leading to the cave entrance

Troubleshooting

Rocks floating? Press End key to snap to ground, or manually adjust Z position

Cave too dark? Add more lights or increase light intensity

Can't see landscape? Make sure you're in the right view (perspective view, not orthographic)

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